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    "id": "A",
    "file": "audio/a.wav",
    "title": "Heavy contact",
    "note": "A body/armour contact candidate.",
    "source": "https://kenney.nl/assets/impact-sounds",
    "creator": "Kenney",
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    "id": "B",
    "file": "audio/b.wav",
    "title": "Metal impact",
    "note": "A metallic armour or wall contact candidate.",
    "source": "https://kenney.nl/assets/impact-sounds",
    "creator": "Kenney",
    "license": "CC0",
    "originalFile": "Audio/impactMetal_heavy_001.ogg",
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  },
  {
    "id": "C",
    "file": "audio/c.wav",
    "title": "Recorded hammer 1",
    "note": "A hammer-labelled recording from the metal and wood collection.",
    "source": "https://opengameart.org/content/100-cc0-metal-and-wood-sfx",
    "creator": "rubberduck",
    "license": "CC0",
    "originalFile": "hammer_01.ogg",
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    "id": "D",
    "file": "audio/d.wav",
    "title": "Recorded hammer 3",
    "note": "An alternative hammer-labelled recording.",
    "source": "https://opengameart.org/content/100-cc0-metal-and-wood-sfx",
    "creator": "rubberduck",
    "license": "CC0",
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  },
  {
    "id": "E",
    "file": "audio/e.wav",
    "title": "Unfiltered thwack",
    "note": "A raw physical-hit recording; compare its attack and weight.",
    "source": "https://opengameart.org/content/thwack-sounds",
    "creator": "Jordan Irwin (AntumDeluge)",
    "license": "CC0",
    "originalFile": "PCM/thwack-01.wav",
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